Resume

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RyanBatten

869 West Buena Ave., Apt. #420
Chicago, IL 60613
Ph: 630.728.0881
E: Ryan.Batten(at)gmail(dot)com

Objective

To obtain employment in the field of Game Development with a focus on design, scripting/programming, or production.

Skills and Knowledge

Game Design

  • Scripting
  • Documentation
  • Level Design
  • System Design
  • Tools Development
  • Feature Development

Programming

  • Unity3D Scripting
  • TorqueScript (T3D & TGB)
  • SourceSDK
  • C#
  • Javascript
  • C++

Software/Applications

  • Unity3D
  • Microsoft Office Suite
  • Illustrator and Photoshop
  • Torque3D, Torque Game Builder
  • SourceSDK/Hammer
  • GtkRadiant (Quake)

Projects

September 2008-May 2009
School-Related
Columbia College Chicago

Dismantle.Repair

Year-long capstone project; a team-based, first-person game focused on building a tower faster than the opposing team.
Team Size: 25
Positions: Documentation Lead (Pre-production) and Scripting Coordinator
Responsibilities:

  • Keep the game design document up-to-date and accurate during pre-production.
  • Assign and track tasks; schedule and lead meetings for 4 scripters.
  • Implement gameplay, user interface, and art in engine via script as specified by the documentation.
  • Troubleshooting and bug fixing as a result of QA testing and bug reports.
January-May 2008
Extracurricular
Columbia College Chicago

Portal: Tournament

A mod project creating a tournament-style set of levels and puzzles in Portal for a school-sponsored Portal tournament.
Team Size: 8
Position: Co-Lead
Responsibilities:

  • Assign and track tasks; schedule and lead meetings.
  • Work with client on defining and fulfilling the project specifications.
  • Design and produce unique puzzles and levels.

(Additional project experience can be found at www.ryanbatten.com)

Experience

May 2010-Present
InContext Solutions, LLC
Chicago, Illinois

Simulation Developer

Design, Programming, and Development of Interactive 3D Simulations for Market Research.

Fall 2009-May 2010
Columbia College Chicago
Chicago, Illinois

Game Design Teacher’s Assistant

Assist professor in teaching various game design and engine scripting courses.

Fall 2007-May 2010
Columbia College Chicago
Chicago, Illinois

Administrative Assistant to the Director of Institutional Research

Coordinate and assist team of research analysts to create reports from gathered data.

Education

2004-2009
Columbia College Chicago
Chicago, Illinois
Bachelor of Arts in Game Design: Development with a minor in Management — Final GPA: 3.888

Awards, Recognition, and Leadership

  • President of the 2007-2008 Columbia College Chicago Game Makers Club
  • Winner of Columbia College Sponsored GDC 2008 Scholarship
  • Winner of Columbia College Chicago Presidential Scholarship
  • Displayed in Gallery: Dismantle.Repair at Manifest 2009, Columbia College Chicago
  • Displayed in Gallery: Array at Manifest 2008, Columbia College Chicago
  • Interviewer of faculty Tom Dowd for Spring 2007 departmental newsletter
(references available  upon request)